MediaWiki API result

This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.

Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.

See the complete documentation, or the API help for more information.

{
    "batchcomplete": "",
    "continue": {
        "gapcontinue": "Skill_Tree",
        "continue": "gapcontinue||"
    },
    "query": {
        "pages": {
            "202": {
                "pageid": 202,
                "ns": 0,
                "title": "Receiving Damage",
                "revisions": [
                    {
                        "contentformat": "text/x-wiki",
                        "contentmodel": "wikitext",
                        "*": "Information moved to [[New Player Guide]]"
                    }
                ]
            },
            "281": {
                "pageid": 281,
                "ns": 0,
                "title": "Sensors",
                "revisions": [
                    {
                        "contentformat": "text/x-wiki",
                        "contentmodel": "wikitext",
                        "*": "<div style=\"font-family: Stratum1 Regular; font-size: 18px; width: 80%; max-width: 1200px\">\n\n[[File:8d71c10e7ff5cb084bb289c7eb9320d0.png]]\n\nUnlocking Skills in the Sensors Tree will help ensure the various sensor systems of the player's 'Mech are running at their full potential.\n\n; Target Info Gathering\n: Decreases the duration of time required for gathering detailed target information from an enemy 'Mech.\n\n; Sensor Range\n: Boosts the range of your sensors.\n\n; Target Decay\n: Increases the duration of time a 'Mech can be tracked after it leaves line of sight. \n\n; Target Retention\n: Allows retention of target information when the enemy moves behind your 'Mech.\n\n; Advanced Zoom\n: Enables the use of a picture-in-picture long range zoom.\n\n; Seismic Sensor\n: Enables the detection and identification of enemy 'Mechs via ground vibrations. Your 'Mech must be stationary for this to function.\n\n; Radar Deprivation\n: Reduces the duration of time you remain targeted after breaking line of sight against the enemy.\n\n; Enhanced ECM\n: Decreases the maximum range at which a friendly 'Mech being protected by your ECM can be targeted.\n\nAdapted from the May 2017 patch notes."
                    }
                ]
            }
        }
    }
}