Weapon Systems
From MWO Wiki
Ballistic
Inner Sphere
Weapon |
Damage |
Heat |
Impulse |
Cooldown |
Duration |
Delay |
Velocity |
Tons |
Slots |
Health |
DPS |
HPS
|
AC/2 |
2.00 |
0.50 |
0.0375 |
0.72 |
Projectile |
0.0 |
2000 |
6 |
1 |
10 |
2.78 |
0.69
|
AC/5 |
5.00 |
1.40 |
0.04 |
1.66 |
Projectile |
0.0 |
1300 |
8 |
4 |
10 |
3.01 |
0.84
|
AC/10 |
10.00 |
2.75 |
0.06 |
2.25 |
Projectile |
0.0 |
1100 |
12 |
7 |
15 |
4.44 |
1.22
|
AC/20 |
20.00 |
6.00 |
0.13 |
4.0 |
Projectile |
0.0 |
650 |
14 |
10 |
25 |
5.00 |
1.50
|
GAUSS RIFLE |
15.00 |
1.00 |
0.05 |
5.0 |
Projectile |
0.75 |
2000 |
15 |
7 |
10 |
2.61 |
0.17
|
HEAVY GAUSS RIFLE |
25.00 |
2.00 |
0.085 |
5.0 |
Projectile |
0.75 |
1500 |
18 |
11 |
15 |
4.35 |
0.35
|
HEAVY MACHINE GUN |
0.15 |
0.00 |
0.002 |
Held |
Continuous |
0.0 |
Hitscan |
1.0 |
1 |
7.5 |
1.50 |
0.00
|
LB 2-X AC |
1.00 |
0.40 |
0.04 |
0.72 |
Projectile |
0.0 |
2000 |
6 |
4 |
10 |
1.39 |
0.56
|
LB 5-X AC |
1.00 |
1.00 |
0.04 |
1.66 |
Projectile |
0.0 |
1330 |
8 |
5 |
10 |
0.60 |
0.60
|
LB 10-X AC |
1.00 |
2.00 |
0.04 |
2.25 |
Projectile |
0.0 |
1100 |
11 |
6 |
15 |
0.44 |
0.89
|
LB 20-X AC |
1.00 |
5.00 |
0.04 |
4.0 |
Projectile |
0.0 |
1330 |
14 |
11 |
25 |
0.25 |
1.25
|
LIGHT GAUSS RIFLE |
8.00 |
0.55 |
0.05 |
2.6 |
Projectile |
0.5 |
2000 |
12 |
5 |
10 |
2.58 |
0.18
|
LIGHT MACHINE GUN |
0.07 |
0.00 |
0.001 |
Held |
Continuous |
0.0 |
Hitscan |
0.5 |
1 |
7.5 |
0.70 |
0.00
|
MACHINE GUN |
0.10 |
0.00 |
0.001 |
Held |
Continuous |
0.0 |
Hitscan |
0.5 |
1 |
7.5 |
1.00 |
0.00
|
ROTARY AC/2 |
0.90 |
2.00 |
0.04 |
Held |
Continuous |
0.0 |
1500 |
8 |
3 |
10 |
6.55 |
2.00
|
ROTARY AC/5 |
1.50 |
4.00 |
0.04 |
Held |
Continuous |
0.0 |
1025 |
10 |
6 |
15 |
10.91 |
4.00
|
ULTRA AC/2 |
2.00 |
0.80 |
0.04 |
0.72 |
Projectile |
0.11 |
2000 |
7 |
3 |
10 |
2.41 |
0.96
|
ULTRA AC/5 |
5.00 |
1.66 |
0.04 |
1.66 |
Projectile |
0.5 |
1300 |
9 |
5 |
10 |
2.31 |
0.77
|
ULTRA AC/10 |
10.00 |
3.50 |
0.04 |
2.5 |
Projectile |
0.11 |
1100 |
13 |
7 |
15 |
3.83 |
1.34
|
ULTRA AC/20 |
20.00 |
7.00 |
0.04 |
4.0 |
Projectile |
0.11 |
650 |
15 |
10 |
25 |
4.87 |
1.70
|
Clan
Weapon |
Damage |
Heat |
Impulse |
Cooldown |
Duration |
Delay |
Velocity |
Tons |
Slots |
Health |
DPS |
HPS
|
C-AC/2 |
2.00 |
0.50 |
0.03 |
0.72 |
Projectile |
0.11 |
2000 |
5 |
3 |
7.5 |
2.41 |
0.60
|
C-AC/5 |
5.00 |
1.40 |
0.033 |
1.66 |
Projectile |
0.11 |
1300 |
7 |
4 |
7.5 |
2.82 |
0.79
|
C-AC/10 |
10.00 |
2.00 |
0.04 |
2.25 |
Projectile |
0.11 |
1100 |
10 |
5 |
10 |
4.24 |
0.85
|
C-AC/20 |
20.00 |
6.00 |
0.09 |
4.0 |
Projectile |
0.11 |
650 |
12 |
9 |
16.5 |
4.87 |
1.46
|
C-GAUSS RIFLE |
15.00 |
1.00 |
0.05 |
5.0 |
Projectile |
0.75 |
2000 |
12 |
6 |
5 |
2.61 |
0.17
|
C-HVY MACHINE GUN |
0.15 |
0.00 |
0.001 |
Held |
Continuous |
0.0 |
Hitscan |
0.5 |
1 |
3.5 |
1.50 |
0.00
|
C-LB2-X AC |
1.00 |
0.40 |
0.04 |
0.72 |
Projectile |
0.0 |
2000 |
5 |
3 |
7.5 |
1.39 |
0.56
|
C-LB5-X AC |
1.00 |
1.00 |
0.04 |
1.66 |
Projectile |
0.0 |
1330 |
7 |
4 |
7.5 |
0.60 |
0.60
|
C-LB10-X AC |
1.00 |
2.00 |
0.04 |
2.25 |
Projectile |
0.0 |
1100 |
10 |
5 |
10 |
0.44 |
0.89
|
C-LB20-X AC |
1.00 |
6.00 |
0.04 |
4 |
Projectile |
0.0 |
1100 |
12 |
9 |
16.5 |
0.25 |
1.50
|
C-LIGHT MACHINE GUN |
0.07 |
0.00 |
0.001 |
Held |
Continuous |
0.0 |
Hitscan |
0.25 |
1 |
3.5 |
0.70 |
0.00
|
C-MACHINE GUN |
0.10 |
0.00 |
0.001 |
Held |
Continuous |
0.0 |
Hitscan |
0.25 |
1 |
3.5 |
1.00 |
0.00
|
C-ULTRA AC/2 |
2.00 |
0.80 |
0.03 |
0.72 |
Projectile |
0.11 |
2000 |
5 |
2 |
7.5 |
2.41 |
0.96
|
C-ULTRA AC/5 |
5.00 |
1.66 |
0.033 |
1.66 |
Projectile |
0.11 |
1300 |
7 |
3 |
7.5 |
2.82 |
0.94
|
C-ULTRA AC/10 |
10.00 |
3.50 |
0.04 |
2.5 |
Projectile |
0.11 |
1100 |
10 |
4 |
10 |
3.83 |
1.34
|
C-ULTRA AC/20 |
20.00 |
7.00 |
0.09 |
4.0 |
Projectile |
0.11 |
650 |
12 |
8 |
16.5 |
4.87 |
1.70
|
Energy
Inner Sphere
Weapon |
Damage |
Heat |
Impulse |
Cooldown |
Duration |
Delay |
Velocity |
Tons |
Slots |
Health |
DPS |
HPS
|
ER LARGE LASER |
9.00 |
8.00 |
0.0 |
3.4 |
1.1 |
0.0 |
Hitscan |
5 |
2 |
10 |
2.65 |
2.35
|
ER MED LASER |
5.00 |
4.50 |
0.0 |
4.0 |
0.9 |
0.0 |
Hitscan |
1 |
1 |
7.5 |
1.25 |
1.12
|
ER PPC |
10.00 |
13.50 |
0.03 |
4 |
Projectile |
0.0 |
1900 |
7 |
3 |
12.5 |
2.50 |
3.38
|
ER SML LASER |
3.25 |
2.20 |
0.0 |
2.75 |
0.75 |
0.0 |
Hitscan |
0.5 |
1 |
7.5 |
1.18 |
0.80
|
HEAVY PPC |
15.00 |
14.50 |
0.03 |
5.0 |
Projectile |
0.0 |
1200 |
10 |
4 |
15 |
3.00 |
2.90
|
LARGE LASER |
9.00 |
7.00 |
0.0 |
3.1 |
1.1 |
0.0 |
Hitscan |
5 |
2 |
10 |
2.90 |
2.26
|
LRG PULSE LASER |
10.00 |
7.25 |
0.0 |
3.0 |
0.67 |
0.0 |
Hitscan |
7 |
2 |
10 |
3.33 |
2.42
|
LIGHT PPC |
5.00 |
5.00 |
0.03 |
4 |
Projectile |
0.0 |
1200 |
3 |
2 |
5.0 |
1.25 |
1.25
|
MEDIUM LASER |
5.00 |
3.40 |
0.0 |
3.5 |
0.9 |
0.0 |
Hitscan |
1 |
1 |
7.5 |
1.43 |
0.97
|
MED PULSE LASER |
6.00 |
3.80 |
0.0 |
2.8 |
0.6 |
0.0 |
Hitscan |
2 |
1 |
7.5 |
2.14 |
1.36
|
PPC |
10.00 |
9.50 |
0.03 |
4 |
Projectile |
0.0 |
1200 |
7 |
3 |
12.5 |
2.50 |
2.38
|
SMALL LASER |
3.25 |
1.10 |
0.0 |
2.25 |
0.75 |
0.0 |
Hitscan |
0.5 |
1 |
7.5 |
1.44 |
0.49
|
SML PULSE LASER |
3.50 |
1.35 |
0.0 |
1.9 |
0.5 |
0.0 |
Hitscan |
1 |
1 |
7.5 |
1.84 |
0.71
|
SNUB-NOSE PPC |
10.00 |
10.00 |
0.03 |
4 |
Projectile |
0.0 |
1200 |
6 |
2 |
10 |
2.50 |
2.50
|
Clan
Weapon |
Damage |
Heat |
Impulse |
Cooldown |
Duration |
Delay |
Velocity |
Tons |
Slots |
Health |
DPS |
HPS
|
C-ER LRG LASER |
11.00 |
10.80 |
0.0 |
4.0 |
1.35 |
0.0 |
Hitscan |
4 |
1 |
6 |
2.75 |
2.70
|
C-ER MED LASER |
7.00 |
6.30 |
0.0 |
4.5 |
1.25 |
0.0 |
Hitscan |
1 |
1 |
5 |
1.56 |
1.40
|
C-ER MICRO LASER |
2.40 |
1.35 |
0.0 |
2.25 |
0.75 |
0.0 |
Hitscan |
0.25 |
1 |
3.0 |
1.07 |
0.60
|
C-ER PPC |
10.00 |
14.50 |
0.03 |
5.0 |
Projectile |
0.0 |
1500 |
6 |
2 |
7.5 |
2.00 |
2.90
|
C-ER SML LASER |
5.00 |
3.50 |
0.0 |
3.5 |
1.1 |
0.0 |
Hitscan |
0.5 |
1 |
5 |
1.43 |
1.00
|
C-HEAVY LRG LASER |
18.00 |
16.00 |
0.0 |
5.75 |
1.55 |
0.0 |
Hitscan |
4.0 |
3 |
6 |
3.13 |
2.78
|
C-HEAVY MED LASER |
10.00 |
8.00 |
0.0 |
5.5 |
1.45 |
0.0 |
Hitscan |
1.0 |
2 |
5 |
1.82 |
1.45
|
C-HEAVY SML LASER |
6.50 |
3.75 |
0.0 |
4.0 |
1.2 |
0.0 |
Hitscan |
0.5 |
1 |
3.75 |
1.62 |
0.94
|
C-LRG PULSE LASER |
12.00 |
10.00 |
0.0 |
3.2 |
1.09 |
0.0 |
Hitscan |
6 |
2 |
7.5 |
3.75 |
3.12
|
C-MED PULSE LASER |
7.00 |
4.75 |
0.0 |
3.0 |
0.9 |
0.0 |
Hitscan |
2 |
1 |
5 |
2.33 |
1.58
|
C-MICRO PULSE LASER |
2.70 |
1.35 |
0.0 |
1.6 |
0.5 |
0.0 |
Hitscan |
0.5 |
1 |
3.0 |
1.69 |
0.84
|
C-SML PULSE LASER |
4.00 |
2.05 |
0.0 |
1.9 |
0.6 |
0.0 |
Hitscan |
1 |
1 |
5 |
2.11 |
1.08
|
Missile
Inner Sphere
Weapon |
Damage |
Heat |
Impulse |
Cooldown |
Duration |
Delay |
Velocity |
Tons |
Slots |
Health |
DPS |
HPS
|
LRM 5 |
5.00 |
2.40 |
0.3 |
3.25 |
Projectile |
0.5 |
190 |
2 |
1 |
7.5 |
1.33 |
0.64
|
LRM 10 |
10.00 |
4.00 |
0.3 |
3.7 |
Projectile |
0.5 |
190 |
5 |
2 |
10 |
2.38 |
0.95
|
LRM 15 |
15.00 |
5.00 |
0.3 |
4.0 |
Projectile |
0.5 |
190 |
7 |
3 |
12.5 |
3.33 |
1.11
|
LRM 20 |
20.00 |
6.00 |
0.3 |
4.3 |
Projectile |
0.5 |
190 |
10 |
5 |
15 |
4.17 |
1.25
|
MRM 10 |
10.00 |
4.00 |
0.11 |
4.3 |
Projectile |
0.0556 |
475 |
3 |
2 |
7.5 |
2.30 |
0.92
|
MRM 20 |
20.00 |
6.00 |
0.11 |
4.3 |
Projectile |
0.0263 |
475 |
7 |
3 |
10.0 |
4.62 |
1.39
|
MRM 30 |
30.00 |
9.50 |
0.11 |
4.3 |
Projectile |
0.0172 |
475 |
10 |
5 |
12.5 |
6.95 |
2.20
|
MRM 40 |
40.00 |
11.50 |
0.11 |
4.75 |
Projectile |
0.0128 |
475 |
12 |
7 |
15 |
8.40 |
2.41
|
ROCKET LAUNCHER 10 |
20.00 |
3.00 |
0.11 |
1.0 |
Projectile |
0.1 |
400 |
0.5 |
1 |
7.5 |
18.18 |
2.73
|
ROCKET LAUNCHER 15 |
30.00 |
4.00 |
0.11 |
1.0 |
Projectile |
0.1 |
400 |
1 |
2 |
7.5 |
27.27 |
3.64
|
ROCKET LAUNCHER 20 |
40.00 |
5.00 |
0.11 |
1.0 |
Projectile |
0.25 |
400 |
1.5 |
3 |
7.5 |
32.00 |
4.00
|
SRM 2 |
4.30 |
1.70 |
0.11 |
2.0 |
Projectile |
0.25 |
400 |
1 |
1 |
7.5 |
1.91 |
0.76
|
SRM 4 |
8.60 |
3.00 |
0.11 |
3.0 |
Projectile |
0.25 |
400 |
2 |
1 |
7.5 |
2.65 |
0.92
|
SRM 6 |
12.90 |
4.00 |
0.11 |
4.0 |
Projectile |
0.25 |
400 |
3 |
2 |
10 |
3.04 |
0.94
|
STREAK SRM 2 |
4.00 |
1.70 |
0.04 |
2.0 |
Projectile |
0.25 |
250 |
1.5 |
1 |
7.5 |
1.78 |
0.76
|
STREAK SRM 4 |
8.00 |
3.00 |
0.04 |
3.0 |
Projectile |
0.25 |
250 |
3.0 |
1 |
7.5 |
2.46 |
0.92
|
STREAK SRM 6 |
12.00 |
4.00 |
0.04 |
4.0 |
Projectile |
0.25 |
250 |
4.5 |
2 |
10 |
2.82 |
0.94
|
Clan
Weapon |
Damage |
Heat |
Impulse |
Cooldown |
Duration |
Delay |
Velocity |
Tons |
Slots |
Health |
DPS |
HPS
|
C-ATM 3 |
6.00 |
2.50 |
0.15 |
5.0 |
Projectile |
0.05 |
200 |
1.5 |
2 |
3.5 |
1.19 |
0.50
|
C-ATM 6 |
12.00 |
4.50 |
0.15 |
5.0 |
Projectile |
0.05 |
200 |
3.5 |
3 |
5.0 |
2.38 |
0.89
|
C-ATM 9 |
18.00 |
7.00 |
0.15 |
5.0 |
Projectile |
0.05 |
200 |
5.0 |
4 |
7.5 |
3.56 |
1.39
|
C-ATM 12 |
24.00 |
9.00 |
0.15 |
5.0 |
Projectile |
0.05 |
200 |
7.0 |
5 |
10.0 |
4.75 |
1.78
|
C-LRM 5 |
5.00 |
2.40 |
0.15 |
3.5 |
Projectile |
0.05 |
190 |
1 |
1 |
3.5 |
1.41 |
0.68
|
C-LRM 10 |
10.00 |
4.00 |
0.15 |
4.0 |
Projectile |
0.05 |
190 |
2.5 |
1 |
7.5 |
2.47 |
0.99
|
C-LRM 15 |
15.00 |
5.00 |
0.15 |
4.3 |
Projectile |
0.05 |
190 |
3.5 |
2 |
10 |
3.45 |
1.15
|
C-LRM 20 |
20.00 |
6.00 |
0.15 |
4.6 |
Projectile |
0.05 |
190 |
5 |
4 |
12.5 |
4.30 |
1.29
|
C-SRM 2 |
4.00 |
1.70 |
0.11 |
2.0 |
Projectile |
0.25 |
400 |
0.5 |
1 |
3.5 |
1.78 |
0.76
|
C-SRM 4 |
8.00 |
3.00 |
0.11 |
3.0 |
Projectile |
0.25 |
400 |
1 |
1 |
3.5 |
2.46 |
0.92
|
C-SRM 6 |
12.00 |
4.00 |
0.11 |
4.0 |
Projectile |
0.25 |
400 |
1.5 |
1 |
7.5 |
2.82 |
0.94
|
C-STREAK SRM 2 |
4.00 |
1.70 |
0.04 |
3.0 |
Projectile |
0.25 |
230 |
1 |
1 |
3.5 |
1.23 |
0.52
|
C-STREAK SRM 4 |
8.00 |
3.00 |
0.04 |
4.5 |
Projectile |
0.25 |
230 |
2 |
1 |
3.5 |
1.68 |
0.63
|
C-STREAK SRM 6 |
12.00 |
4.00 |
0.04 |
6.0 |
Projectile |
0.25 |
230 |
3 |
2 |
7.5 |
1.92 |
0.64
|
Utility
Inner Sphere
Weapon |
Damage |
Heat |
Impulse |
Cooldown |
Duration |
Delay |
Velocity |
Tons |
Slots |
Health |
DPS |
HPS
|
AMS |
3.50 |
0.00 |
0.001 |
Held |
Continuous |
0.0 |
Hitscan |
0.5 |
1 |
7.5 |
105.00 |
0.00
|
LASER AMS |
3.50 |
3.00 |
0.001 |
Held |
Continuous |
0.0 |
Hitscan |
1.5 |
2 |
7.5 |
105.00 |
3.00
|
FLAMER |
0.10 |
1.00 |
0.0 |
Held |
Continuous |
0.25 |
Hitscan |
1 |
1 |
10 |
0.40 |
1.00
|
NARC |
0.00 |
0.00 |
0.0 |
3.5 |
Projectile |
0.25 |
500 |
3 |
2 |
10 |
0.00 |
0.00
|
TAG |
0.00 |
0.00 |
0.0 |
Held |
Continuous |
0.0 |
Hitscan |
1.0 |
1 |
7.5 |
0.00 |
0.00
|
Clan
Weapon |
Damage |
Heat |
Impulse |
Cooldown |
Duration |
Delay |
Velocity |
Tons |
Slots |
Health |
DPS |
HPS
|
C-AMS |
3.50 |
0.00 |
0.001 |
Held |
Continuous |
0.0 |
Hitscan |
0.5 |
1 |
7.5 |
105.00 |
0.00
|
C-LASER AMS |
3.50 |
3.00 |
0.001 |
Held |
Continuous |
0.0 |
Hitscan |
1.0 |
1 |
7.5 |
105.00 |
3.00
|
C-FLAMER |
0.10 |
1.00 |
0.0 |
Held |
Continuous |
0.25 |
Hitscan |
0.5 |
1 |
5 |
0.40 |
1.00
|
C-NARC |
0.00 |
0.00 |
0.0 |
3.5 |
Projectile |
0.25 |
500 |
2 |
1 |
7.5 |
0.00 |
0.00
|
C-LIGHT TAG |
0.00 |
0.00 |
0.0 |
Held |
Continuous |
0.0 |
Hitscan |
0.5 |
1 |
7.5 |
0.00 |
0.00
|
C-TAG |
0.00 |
0.00 |
0.0 |
Held |
Continuous |
0.0 |
Hitscan |
1.0 |
1 |
7.5 |
0.00 |
0.00
|