Game Manual
Contents
CONTROLS
Controls are set to the below configuration by default but can be remapped at any time.
W,A,S,D - Basic movement R - Target 'Mech Spacebar - Activate jump jets L-Alt - Activate MASC L-Shift - Unlock Arms L-Ctrl - Freelook around the cockpit Tab - View team scoreboard Q - View sensor details |
T,Y,U - Chat with All, Team or Lance players H - Activate Heat vision N - Activate Night Vision Arrow Keys, Right Ctrl, Backspace - Select and modify weapon groups Backslash - Alpha Strike Numbers - Fire associated weapon group Number Pad - Set throttle F3 - Toggle 3rd person |
P - Power on/off O - Override overheat shutdown Z - Toggle zoom level V - Toggle advanced zoom C - Center torso to legs F - Center legs to torso Home, Insert - Use consumables J - Change ECM mode |
HUD
1. Lance Status - Displays the names, health, chassis type and position of teammates in your lance. 2. Scoreboard - Indicates the time remaining in the match and score for each team. 3. Objectives - The objective status area shows either a capture bar or health meter for the current objective depending on the game mode. 4. Target Status - The Target Status Indicator displays the health, weapons and variant of the currently targeted 'Mech. 5. Compass - Displays sensor markers and the orientation of your legs and torso relative to the world. 6. Status Bar - Shows current electronic effects currently influencing your 'Mech. Also shows consumables or abilities your 'Mech is able to use. 7. Target Info - Displays the name, identification tag, health of and distance to the current target. 8. Reticule - Shows the orientation of the arms vs the torso as well as the status of weapon groups. Flashes red upon a successful enemy hit. |
9. Weapons Panel - Shows the weapons, their status, ammo, cooldown and currently assigned weapon group. 10. Heat Indicator - Represents the current heat load affecting the 'Mech. If the heat reaches it's maximum the 'Mech will shutdown. If heat exceeds the maximum threshold by a large margin the 'Mech will begin to receive damage to its internals. 11. Coolant Meter - Shows the level of coolant available to rapidly cool the 'Mech. Only available with the "CoolShot" consumable. 12. Mini Map - Shows a representation of the environment around the 'Mech, enemy and friendly 'Mechs and any other objective markers. 13. Speed Indicator - Shows the throttle setting and current speed of your 'Mech. 14. Jump jet Fuel Indicator - Shows the fuel remaining for the jump jets. Fuel replenishes quickly once the jets are not in use. Only available on 'Mechs with Jump jets installed. 15. Mech Status - Shows the health of your 'Mech. The graphic display shows armor bordering the internal structure. Grey by default, damage is represented on each area via a color scale from yellow to red. If a section is missing it has been destroyed. |
BATTLEGRID
1. Take Company Command - Gives the player company command. The Company Commander may give orders to the entire team.
2. Take Lance Command - Gives the player lance command. The Lance Commander may give orders to players in their lance only.
3. Resign Command - Vacates the command position.
4. Lances - Displays each lance in the company and all associated players within them.
5. Commands - Displays the various types of command that may be given.
6. Map - Shows the combat area via satellite imagery.
7. Mech Markers - Shows the position of friendly 'Mech. Enemy 'Mechs that have been targeted by allies will also display on the map.
8. Objective Markers - Show the placement of objectives on the map.