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  • Every 'Mech supports three types of internal cockpit items: Standing, Hanging and Mounted. These are all cosmetic only; they do ...ch may change depending on which 'Mech chassis you are placing it in. The Cockpit item Warehouse is filtered by Standing, Handing and Mounted, and can be fur
    1 KB (230 words) - 00:38, 24 October 2018

Page text matches

  • [[Cockpit Items]]
    3 KB (376 words) - 19:53, 21 March 2023
  • <span class="hilight-word">Cockpit</span> - The space reserved for the pilot and control inside of a BattleMec <span class="hilight-word">Cockpit Items</span> - A vanity item that can be earned or purchased in the MechLab
    30 KB (4,838 words) - 00:31, 18 October 2021
  • <span class="hilight-word">L-Ctrl</span> - Freelook around the cockpit
    5 KB (833 words) - 19:52, 22 June 2018
  • ...iants of the same chassis, three 'Mech bays, premium time and some include cockpit items.
    1 KB (220 words) - 23:43, 23 October 2018
  • ==New Cockpit Items== Images of cockpit items will be revealed in the Sun Spider's Countdown Post
    14 KB (2,210 words) - 21:05, 30 May 2018
  • * If the Clan ERPPC hits the cockpit, the splash damages the CT === Cockpit Shake ===
    2 KB (296 words) - 05:15, 25 August 2021
  • ...mage due to a yellow strobe light that will flash from within your 'Mech's cockpit. Note that this damage is applied directly to your internal structure and t ...nal damage is randomly assigned to any section of the 'Mech aside from the cockpit. It may be tactically beneficial to stay powered on and take the override d
    11 KB (1,827 words) - 05:38, 15 July 2019
  • * '''Impulse''': the kinetic energy imparted on the target, causing cockpit shake
    6 KB (952 words) - 04:32, 15 April 2018
  • You can see out of your cockpit in three modes: visible, heat vision and night vision. Heat and night have ...estroy a BattleMech: Destroy both legs, destroy the engine or destroy the cockpit.
    4 KB (583 words) - 20:14, 21 March 2020
  • The ''Cockpit'' tab shows the cockpit items on the 'Mech. These are standardized by 'Mech tonnage, but can be ef === Cockpit ===
    10 KB (1,616 words) - 00:46, 24 October 2018
  • ...sight. If you have radar deprivation you will hear a 'chirp' and see your cockpit flash when an enemy 'Mech loses sensor contact with you.
    11 KB (1,845 words) - 00:31, 21 July 2019
  • * '''Impulse''': the kinetic energy imparted on the target, causing cockpit shake
    7 KB (1,088 words) - 03:37, 16 October 2021
  • Unique cockpit items will be rewarded to the top 5 players in each division and the top 20 ...anner Cockpit Monitors adjustments as they were obstructing some view from cockpit
    20 KB (3,270 words) - 20:27, 30 May 2018
  • ..., right and center torso; left and right arm; left and right leg and head (cockpit). Each location has a number of critical slots which hold components- six ...structure and fixed components (actuators, gyro, life support, sensors and cockpit). Its hardpoints are:
    7 KB (1,161 words) - 23:38, 10 November 2019
  • Every 'Mech supports three types of internal cockpit items: Standing, Hanging and Mounted. These are all cosmetic only; they do ...ch may change depending on which 'Mech chassis you are placing it in. The Cockpit item Warehouse is filtered by Standing, Handing and Mounted, and can be fur
    1 KB (230 words) - 00:38, 24 October 2018
  • ...build up Mercenary reputation points that grant rewards: C-Bills, MC, GXP, cockpit items, premium time or 'Mech bays. ...tation points in your chosen Faction that grant rewards: C-Bills, MC, GXP, cockpit items, premium time or 'Mech bays.
    4 KB (701 words) - 03:50, 24 October 2018